along with masses of multiplayer fixes and other improvements/tweaks. This is our biggest release yet
and we are really excited about it.
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Recommended forge version:
Simply install forge and then copy the pixelmon zip into the mods folder.
Here’s a video to follow:
- Updated to Minecraft 1.6.4
- New GUI:
- Boss drops
- Battle query
- Starter screen.
- Riding speed now based on pokemon's speed stat.
- New command “pokegive”: (/Pokegive PlayerName PokemonName s lvl...).
- Added level switch to pokespawn.
- New database with new driver; it all comes in the one zip now and extracts at run time.
- Improved bosses:
- Added new boss type (green).
- Bosses now fully uncatchable.
- Max level cap removed.
- Green = +5
- Blue = +10
- Red = +20
- Yellow = +40.
- Bosses only drop items in battle.
- Boss drops now drop directly into the players inventory.
- Bosses are immune to all non-battle damage.
- Global battle statuses added.
- Generations can be turned off and on in the pixelmon.cfg.
- Packets are now sent partially.
- New Pokemon:
Aron, Aggron, Bayleef, Beldum, Chikorita, Chinchou, Croconaw, Cyndaquil, Drifblim, Drifloon, Elekid, Feraligatr, Girafarig,
Grotle, Grovyle, Lairon, Lanturn, Marshtomp, Meganium, Metagross, Metang, Mudkip, Quilava, Rayquaza, Sceptile,
Swampert, Torterra, Totodile, Treecko, Turtwig, Typhlosion, Wynaut.
- Updated models:
Blastoise, Charmander, Charmeleon, Charizard, Electrode, Flygon, Magikarp, Miltank, Pikachu, Pidgey, Psyduck, Raichu,
Squirtle, Voltorb, Wartortle.
Alakazam, Crocanaw, Drowzee, Electabuzz, Feraligatr, Psyduck, Scyther, Venusaur, Weezing.
- Animation fixes:
Goldeen, Jigglypuff, Lapras, Onix, Swinub.
- More held Items.
- New sound code which allows multiple cries for pokemon, as well as separate cries for males and females.
- Evolution now happens after a battle and move learning happens after evolution.
- Saving system; should be far faster and not slow down as more people are on a server.
- Pokemon being gone forever once thrown into the void.
- Tweaked confusion self-attack chance calculation.
- Inventory extension going dark when held item equipped.
- Optifine issue with initialising of tile entity.
- Pokemon now let you ride them underwater.
- Saving will now happen for player data on all forms of disconnects (kicks included).
- Fixed the issue with servers.
- Pokechecker fixed.
- Running shoes now use a direct modification of player attributes rather than potion effect.
- Fixes to riding offsets.
- Fixed a number of crashes of one GUI trying to open on top of another one.
- Added new detection for gui being open to prevent battles starting when one is.
- Magikarp goes sideways when on land.
- EV items give EV's at lvl 100.
- Pokemon were duplicating on force battle.
- Moves are now learned if evolution is cancelled.
- Status moves now can hit.
- Fixed moves:
- Crush grip
- Foul Play
- Future Sight
- Spite .
- Removed orbs/shrines from creative menu.
- Opponents face now shows in accept/deny screen.
- Fixed bunch of invis models.
- Music renormalised to -10 db.
- Increased fossil and fire stone spawn chance by 50%.